The possibilities — and the responsibilities — of an all-encompassing digital world such as the metaverse dominated talk at this year’s D.I.C.E. Summit, a gathering of gaming industry professionals in Las Vegas that stood as the medium’s first major in-person conference since the start of the pandemic.
Gaming executives, and even “Avengers: Endgame” co-director Joe Russo, preached that the gaming industry was on the verge of defining the next generation of online worlds, even if everyone was short on specifics. And yet Laura Miele, executive VP and COO of Electronic Arts, cautioned that the industry needs to build a more welcoming, diverse space before fully turning its attention to the next evolution of gaming and social connectivity.
When it comes to building worlds, Russo said everyone is learning from the gaming sector. He talked about how “Avengers: Endgame” strove to build an immersive world based upon lore and a multitude of films audiences could get lost in. The film, Russo said, “does not work without 10 years and 21 movies preceding it. It doesn’t work.”
The metaverse, said Russo, is “virtual worlds.” He said, “It’s the things we want to swim around in.”