Parmy Olson: With the plunge in Meta Platforms Inc.’s stock this week, shareholders are focusing scrutiny on Facebook’s decision to re-brand itself and stake its future on the metaverse: a 3D, immersive world where we talk and do things as avatars.

Second Life had all this when it launched nearly 20 years ago, as a virtual world developed by San Francisco-based Linden Lab. You were one of the first people to document what it was like to live in Second Life and now write a blog on the metaverse, What do you make of the comparisons people are drawing now between Second Life and the metaverse that the big tech companies are trying to build?


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